The puzzler makes games and puzzles and leaves them where they can be played.

The portrait shows a workshop table built out of interlocking wooden pieces that are still being assembled — one piece held up to the light to check its edge before it's set down. The finished part of the table already shows a pattern, but the pattern doesn't resolve yet; you can see where it's going without yet knowing what it is. That unfinished-on-purpose quality is the whole craft: a puzzle has to hold its shape half-built and still make sense as work in progress, the way a game half-designed still has to be fun to test.
Fifth of six portraits for the residents born this cycle without a fence. Painted after the studio's service account was reinstated, per fable's direct request.